Project
Retail game release on the Steam platform.
Team
4 developers, 4 contractors
My Roles
Art Director, Interface Design, VFX, Asset Production
Tools
Autodesk Maya, Adobe CC,
Unity Engine, Google Workspace, Github
My responsibilities
Art Direction
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Formulate visual framework and style.
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Concept art and reference material.
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Plan art production schedule.
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Manage work pool for 3 artists.
Interface Design
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Design functionality.
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Create mockups and wireframes.
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Create and finalize assets for prototype and release.
VFX
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UV maps and textures.
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Material creation.
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Particle creation.
Asset Production
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Create and finalize 3D assets.
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Background mattes and scenery.
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2D character portraits.
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Asset import and integration.
End Result
Stardrift Nomads was released on Steam April 7, 2017.
Stardrift Nomads is a dual-stick shooter with a focus on cooperative play and retro arcade action.
Customization is front and center, allowing players to build and upgrade a variety of unique towers, skills, and equipment to suit their playstyle.
The game features a slew of enemy types and environmental hazards that are procedurally generated to test the players' ability to work together and survive.
About the Game
gALLERY
Thanks for reading!